![]() I quickly mastered this and found it more effective than the standard serve. ![]() The analog functions are scaled back, but you still have the option to use an analog serve. ![]() It’s nothing you haven’t seen before, but it feels right, and that’s everything in tennis. However, the duration and timing of your presses can make your shot either a control or a more risky power shot. The basic shots (flat, slice, lob, and top spin) are assigned to the four buttons. This time around, Top Spin is focused on a more streamlined approach. However admirable the attempt was, the game at times felt unduly difficult. I know that sounds complicated, and it was I never felt at ease with it. This was done through “risk” shots – which required you to time your shots with shoulder button inputs that controlled a moving vertical meter. Top Spin 3 tried to expand the palette of control mechanics beyond the traditional face button inputs that have remained essentially unchanged for years. Its career mode delivers a comprehensive experience that emulates the trials and tribulations of being a real pro. The long-running series has always specialized in a more serious-minded approach to the game than Sega’s Virtua Tennis (you won’t be dodging giant falling fruit). Calling a game “solid” can sometimes be taken as faint praise, but I can’t think of a better word to describe 2K’s Top Spin 4.
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